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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 05:24:00 -
[1]
I maintain there are only half as many Titans in existence as are reported, despite the killboard links and other "evidence" on the official CAOD list. I base that assumption on nothing but WHAT ARE YOU GONNA DO ABOUT IT DDD ME WHEN I'M RUNNING MISSIONS
Anyway, the reason people don't fit turrets on Titans is because smartbombs are way more useful. Even if Titans could siege and do four times the damage of a Dread or whatever that still only makes them better at an anti-cap role... but how much of a combat multiplier would that really be? Four times sieged Dread damage is still just 12-14k DPS IIRC, and there's only going to be a couple of Titans on the field at once. That extra damage won't translate into phenomenally better fleet performance. I mean it's like having a couple extra Dreads on the field, at many times the price. |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 05:56:00 -
[2]
Edited by: Dirk Magnum on 21/01/2009 05:57:31
Originally by: ShadowGod56 this is actually a really good idea, but i don't think removing a DDD is an option atm cause of there cost and the amount of people that have them.
DDD's would have to be phased out. If CCP did it over a long enough schedule I think it'd be doable, just as removing T2 BPOs would be doable. This isn't to say I necessarily support removing either.
I can see DDD's being changed at some point. The same modules and BPs would still be valid, but instead of being AOE they become a focused anti-capital weapon. But unless you coupled that with additional defensive abilities like the ability to launch fighters and the addition of a major smartbomb range bonus or something you leave Titans practically defenseless.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 06:29:00 -
[3]
Titans turn out to have been the most well-balanced, cost-effective ship in the history of Eve, it's just that no one noticed until Infiniband. I'll forgo all skill training for three months if that turns out to be true. |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 07:22:00 -
[4]
Edited by: Dirk Magnum on 21/01/2009 07:23:19
Originally by: Sheriff Jones This way, titans are what they're supposed to be, mobile deathstar.
I always figured them to be more mobile stations and stargates. To that end maybe they should be able to rapidly deploy a certain number of sentry guns. Not the type by actual stations and stargates, but the type found at POSs (minus CPU/Grid requirements) where you have to provide the ammo and so on and so forth. That way wherever you deploy a Titan you essentially have a fully functioning POS w/ a ship fitting array, jump bridge, and defense. Only it's mobile and costs a bunch of ISK.
edit: actually that's almost the exact same thing you proposed. I also think Titans should be able to deploy fighters. Having negligible drone space on something that large is kinda silly, even if it's assumed that most of the ship is taken up by the components needed to power the jump bridge. |

Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 10:48:00 -
[5]
Originally by: Ralitge boyter It is the size of a small moon yet all we are currently doing with it is making a big BOOM. Which looks cool but it very much a waist of space and ISK.
A very small moon. Titans are only slightly larger than Deimos, the smallest moon in our solar system. Granted I'd imagine that's still vastly larger than any single man-made object in the real world.
Titans should be a waste of space and ISK. Most of their functions can also be performed by Motherships and POSs after all. The DDD and jump bridge are really their defining features, regardless of how many ways Titans can (even should) be tweaked. If I thought you were being completely serious with your first two paragraphs I'd say something about the accuracy of those statements too.
Your support for the ability to anchor defense turrets around itself is noted however. If DDD's lost their AOE then turret anchoring would be a great addition to this ship's abilities.
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2009.01.21 10:52:00 -
[6]
Originally by: HankMurphy of course given the person they have 'balancing' at CCP now, they will never consider a light rebalance / roll adjustment. nothing that makes sense.
nope, they will come in with a sledgehammer and destroy the class completely replacing it with something that sucks even more and change the very way combat is done (making IT suck even more) in the process
Nullsec fleets will continue to be blobfests until the introduction of line-of-sight mechanics (and thus the introduction of friendly fire against friendly ships sitting between you and your target.) Until that happens nothing will change the way combat is done in nullsec. |
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